![]() If the scale isn’t right, scale it with a value you can remember (e.g 0.1), so you can keep the scale consistent between your models. It should import correctly as shown below. Hit “File > Import > Collada(default)” and look for your first model. Setting up the scene in Blender Importing your model Now you should have your models saved in collada format and ready to import into Blender. Hit file > export and select the following settings if they are not default:Ĭreate a new file (CTRL+N) and repeat for each. Note that with large models the software can get slow – just be patient. Select everything with CTRL+A (you should see a white outline) and mirror your model on X axis with the red double-arrow on the far right. While I personally recommend using VoxelShop, both methods can work! obj meshes, but VoxelShop will give us cleaner, optimised meshes, with a reduced polycount, and correct orientation and scale. Note that MagicaVoxel allows the export of. You can also download the VOX models for this scene. Just use regular colors.įor more information on using MagicaVoxel, see these tutorials: vox format by default.įollow the same process for the other models.Don’t worry about the explosion material for now. J: Switch to Line (“L”) drawing mode to paint the wings and cockpit more easily.We added a fourth color, a slightly darker gray. I: Switch to rectangle (“B”) mode to add more colors to the rear and top.Select the Fill mode (“F”) and paint the wings and cockpit with dark bluish gray, the wings supports with medium gray, and the rest with light gray. H: Switch to paint tool (“G”) to draw colors instead of voxels.In the color palette, create three colors: a dark bluish gray, a medium gray, and a light gray. F: Finish by adding the rear cockpit with the “B” mode, and giving their final shape to the wings.D, E: Using the rectangle (“B”) mode and Fill (“F”) mode, extrude the wings to be 15 voxels high and 12 voxels wide.C: switch back to “rectangle” mode (“B”) and add the front cockpit and the wings supports.Then with CTRL+drag (left mouse button), move your cube to the center of your scene. B: Hit “F” to change the drawing mode to “Fill” and Extrude the rectangle to a 6x7x7 cube. ![]() A: Hit “T” to select the “Attach” tool, and “B” to set the drawing mode to rectangle.We’ll be adding voxels with the “T” tool and deleting with the “R” tool. We’ll also set the palette to a default gradient for now. Here’s an overview of MagicaVoxel’s interface:ĭon’t confuse tools and modes: Attach (“T”), Erase (“R”) and Paint (“G”) are tools, and L, C, P, V, F and B are drawing modes that apply to these tools.įor our Tie Fighter we’ll create a new scene (CTRL+N), set the size to 20x20x20 in the top right hand corner, then hit “Zero” just below to empty the scene. Our first step is to create the models we need for our scene.įor this simplified version, we need 4 models: If you like one, consider donating! Making our voxels in MagicaVoxel Tip: Software is sometimes free to use, but always hard to make. ![]() You will need to download and install the following apps: Let’s get started! Getting the proper software ![]() the heal tool in GIMP) could be used.You can also download the pre-made VOX models here. Maybe something similar to a clone brush in a paint program (i.e. That would be five minutes of work tops, and I would end up with my medkit looking the way I want it to. What I would like to do is load up images for the sides and project the colours of the pixels on to each of the surfaces. I do not want to spend ten hours a day for the next three days repainting the sides of my medkit. The front of my medkit is 124 x 32 voxels, and it is taking a full hour to repaint a single line of 124 voxels. I ran another copy of Magicavoxel, imported the image I want for the sides, and I have been going back and forth between the two windows manually copying the colour from each voxel in the one window, then painting the corresponding pixel on my medkit in the same colour in the other window. What I have been attempting is possibly the worst, most tedious, and most time consuming brute force method. I need to recolour four more sides (The bottom never shows). The problem is the sides are all just streaks of voxels matching the voxels at the sides of the top. Using the method described in the tutorial, I imported the image of the top of the medkit, which is the most detailed face, into Magicavoxel and used scale to extrude it to the height the medkit needs to be. I am trying to make a voxel medkit for DeiMWolf. Is there any way to project an image on to a voxel object in Magicavoxel?
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